هذه الوظيفة لم تعد متاحة
انتهت صلاحية هذه الوظيفة في 23/09/2026. لم تعد تقبل الطلبات.
Video Game Composer (Remote)
Odixcity Consulting
وصف الوظيفة
About the role
We are looking for a visionary Video Game Composer to create dynamic, immersive scores that elevate our upcoming titles. Working remotely, you will define the sonic identity of our games, crafting thematic material that aligns with narrative, characters, and environments.
Key responsibilities
- Compose and produce original high‑quality musical scores ranging from ambient tracks to combat and cinematic themes.
- Develop adaptive music layers and stems that react to player actions and changing game states.
- Collaborate with narrative designers, producers, and sound designers to ensure music supports mood and pacing.
- Integrate musical assets into game engines and audio middleware (Wwise, FMOD) with seamless loops and transitions.
- Iterate quickly on musical ideas based on feedback and playtesting.
- Maintain organized asset libraries, exporting and labeling files according to technical specifications.
Required profile
- 3–5 years of professional experience composing music for video games with a strong, diverse portfolio.
- Fully equipped home studio capable of delivering studio‑standard audio.
- Excellent communication skills for virtual collaboration and ability to meet tight deadlines.
Required skills
- Proficiency with DAWs such as Logic Pro, Cubase, Ableton Live, or Pro Tools.
- Experience integrating music in Unity or Unreal Engine.
- Knowledge of audio middleware tools like Wwise and FMOD.
- Strong understanding of music theory, orchestration, arrangement, and high‑quality virtual instrument libraries.
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Odixcity Consulting